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  • Welcome to Episode 14 of ‘What Is Roleplay?! This episode we are joined by Johan Nohr to discuss design

    Everyone can draw – as adults we stop being creative because we fool ourselves into thinking that we cannot do it.How the independent games scene allows people to explore new ways of designing and laying out games that go against the safe mainstream game publishing normsHow good graphic design helps to communicate the feel of the game and draws the player inThe beauty of getting something hand drawn or hand made in the era of digital designOver the top art-punk designs that skew all design norms vs minimalism and the use of white spaceHow tactility helps improve the player’s experience of role playing games – use of techniques such as foiling, embossing, gloss vs matt papers and printing on the book ribbons.The differences between screen readers & printed books. The problem with PDFs being set up as if they were books when they could be better designed for onscreen use. The plus’ of digital versions when it comes to accessibility.Listen as Chris & Johan do an actual play where they design a ridiculously meta game entitled ‘GamePOD’, intended to be published on an editable 8-track tapeAn encouragement to experiment with and enjoy roleplay and roleplaying games.

    Links to things we discussed:

    Games:

    MÖRK BORGDelveUmbraMausritterOld School EssentialsCY BORGGozrMedieval Margin-agerieMORK ORGISBN Coffee

    Books, Authors & Publishers:

    Stockholm KartellSquareHex PublishersAll Rolled Up Press

    More about Johan

    Twitter – @artbynohrItch – jnohr.itch.ioWebsite – Stockholm Kartell

    More about Us

    CM Lowry on Twitter – @cmlowryauthorCM Lowry’s website – All About ChrisWebsite – beyondcataclysm.co.ukPatreon – Patreon.com/beyondcataclysm

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #14 – Design with Johan Nohr first appeared on Beyond Cataclysm.

  • Welcome to Episode 13 of ‘What Is Roleplay?! This episode we are joined by Rugose Kohn to discuss Melee Combat

    Trigger warning for violence and body horror!Melee combat is usually gritty and visceral hand to hand combat as opposed to more removed and antiseptic approach such as aerial bombardment.How early roleplaying games have sort of set the standard of combat as just charging in headlong and hoping for the best where as more modern systems make that approach obsolete and involve more subtilties.Experimentation as an exciting approach to roleplaying.How gravitating towards combat can squash creativity, whilst finding other ways to deal with the encounter can open up really interesting outcomes.Systems that use interesting mechanics to deal with managing conflict such as Powered by The Apocalypse, Lichoma & Fiasco, which emphasise story telling rather than melee combat.Rugose shares a fun experience of melee combat in a game of MÖRK BORG at GenCon 2022.Chris & Rugose get into some actual play featuring a hardware store in Colorado, billy clubs, concealed hammers and a dishevelled criminal known only as Dobie. Broken arms and lost eyeballs ensue…

    Links to things we discussed:

    Games:

    MÖRK BORGRed Box DnDTwilight 2000Into The OddWarhammer Fantasy RPG5e DnDPowered By The ApocalypseLichomaLancerFiascoFour Borg

    Books, Authors & Publishers etc:

    Stockholm KartellBogfolk Co-opGen Con

    Film

    Monty Pythons ‘Holy Grail’Conan The BarbarianRamboDumb & Dumber

    More about Rugose

    Twitter – @RugoseKohnItch – rugose-kohn.itch.ioWebsite – rugosekohn.com

    More about Us

    CM Lowry on Twitter – @cmlowryauthorCM Lowry’s website – All About ChrisWebsite – beyondcataclysm.co.ukPatreon – Patreon.com/beyondcataclysm

    With music generously provided by:Powerplant & Imploders.

    The post What Is Roleplay? #13 – Melee Combat with Rugose Kohn first appeared on Beyond Cataclysm.

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  • Welcome to Episode 12 of ‘What Is Roleplay?! Join Chris & Dave as they get very silly in an All Outta Bubblegum actual play special!

    A brief explanation of the rules of All Outta BubblegumA safety talkCounting for funSetting the scenePizza delivery mishaps and corner shop catastrophesMore countingListen as the game unravels as we run out of bubblegumConclude with us that you don’t always have to spend hours prepping before a fun rpg session – you can take inspiration from things around you and have a great laugh in the process

    Links to things we discussed:

    Games:

    All Outta BubblegumFREE PDF Download

    Movies:

    They Live!

     

    More about Us:

    CM Lowry on Twitter – @cmlowryauthorCM Lowry’s website – All About ChrisWebsite – beyondcataclysm.co.ukPatreon – Patreon.com/beyondcataclysm

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #12 – All Outta Bubblegum actual play first appeared on Beyond Cataclysm.

  • Welcome to Episode 11 of ‘What Is Roleplay?! This episode we are joined by Guilherme Gontijo to discuss Design

    How design is very similar across the board, and how the differences often just come down to execution?Why does design matter?It is more than just style or a taste aestheticDesign is more about translating ideas on the abstract plane into visualsGood design helps roleplay games (RPG) creators to communicate the ideas, mood and feel of a game visuallyYou can fit a whole lot of fun into a small amount of space with good designThe DIY ethos and how the punk spirit has influenced the Indie RPG sceneFunding the beauty in both minimalist as well as heavily illustrated RPGs such as MÖRK BORGThe major importance of remaining faithful to ideas – starting at the essence of the idea and allowing it to inform the design. Making an alliance with the idea and not allowing outside influences to change it & allowing open ended questions to remain.Italian ‘Giallo‘ horror movies and their influence on Gontijo’s game Blurred LinesListen as CM Lowry & Gontijo live design a new game where monks fall into temptation to one of the seven deadly sins and end up in a sepia hell where everyone is in perpetual motion. The working title? ‘No Rest for the Wicked!’

    Links to things we discussed:

    Games:

    Vaults of VaarnHoney HeistLasers & FeelingsMÖRK BORGBlurred Lines

    Books, Authors & Publishers:

    Grant HowittJohan NohrDriveThruRPG.comitch.io

    More about Guilherme

    Twitter – @gontijolabItch – gontijo.itch.ioWebsite – gontijolab.com

    More about Us

    CM Lowry on Twitter – @cmlowryauthorCM Lowry’s website – All About ChrisWebsite – beyondcataclysm.co.ukPatreon – Patreon.com/beyondcataclysm

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #11 – Design with Guilherme Gontijo first appeared on Beyond Cataclysm.

  • Welcome to Episode 10 of ‘What Is Roleplay?! This episode we are joined by Spencer Campbell to discuss Stats

    Laying out some of the basic types of stats that are used in roleplaying gamesThe concept of Min/MaxThe good, the bad and the ugly of StatsFocusing on skills and approaches rather than just a list of statsExploding dice!How stats enable us to connect with our character and the world of the game

    Links to things we discussed:

    Games:

    RuneThe Lumen SystemThe Lasers & Feelings SystemEnd of the WorldDungeons & Dragons 5th EditionNovaSavage WorldsSpireREAP

    Books, Authors & Publishers:

    Fantasy Flight GamesWizards of the Coast

    More about Spencer

    Twitter – @GilaRPGsSpencer on itch – gilarpg.itch.ioGila RPG website – Gila RPGs

    More about Us

    CM Lowry on Twitter – @cmlowryauthorCM Lowry’s website – All About ChrisWebsite – beyondcataclysm.co.ukPatreon – Patreon.com/beyondcataclysm

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #10 – Stats with Spencer Campbell first appeared on Beyond Cataclysm.

  • Welcome to Episode 9 of ‘What Is Roleplay?! This episode we are joined by Cezar Capacle to discuss Chance & Probability

    Be amazed by Cezar’s amazing productivity levels – 20+ games in three years!What on earth are “Conflict Resolution Mechanics”?We explore mechanics within various games systems that make good use of chance and probabilityListen as Cezar’s technique of ‘playstorming’ builds a game within the actual play section, involving a Knight, a Ford Fiesta, Glory & Chaos!

    Links to things we discussed:

    Games:

    PushDungeons & DragonsMÖRK BORGDeath in SpaceCall of CthuluMothershipDreadSpectacularsIronswornPowered by the ApocalypseGrimdarkLucky for NoneSavage WorldsStuckDerelict Delvers

    Books, Authors & Publishers:

    Adams MediaThe Die Decides by CM LowryRowan, Rook & DecardOdd Jobs: RPG Micro-settings Vol. 1 by Sasha Sienna & Jonathan SimsMacGuffin & Co PublishersLoot The RoomTim ClareThe Ultimate RPG Character Backstory Guide, Expanded Genres Edition by James D’Amato

    Podcasts:

    Cezar Capacle on Dieku PodcastCezar Capacle on the Yes Indie’d Pocast

    More about Cezar

    Capacle Twitter – @capacleCapacle on itch – capacle.itch.ioCapacle on Bento – bento.me/capacle

    More about Ud

    CM Lowry on Twitter – @cmlowryauthorWebsite – beyondcataclysm.co.uk

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #9 – Chance & Probability with Cezar Capacle first appeared on Beyond Cataclysm.

  • Welcome to Episode 8 of ‘What Is Roleplay?! This episode we are joined by James D’Amato to discuss Personal Play

    An important, yet often undiscussed, topic – personal play encompasses anything in game play that you do on your own – things like world building, rolling dice to create a character, and writing character backstories.The realisation that roleplaying isn’t just the time we spend around a table with other people.‘Play’ is something that we are encouraged to grow out of as we reach adulthood – in reality it is fun and therapeutic for adults too!Personal play as a good option for folks who don’t get to game with others as often as they’d like.

    Links to things we discussed:

    Games:

    Dungeons & DragonsThe Traveller RPGMÖRK BORGWe Sail BeyondMicroscopeParanoiaSpireIn The Blue LightSkyjacksIllimat Boardgame

    Books, Authors & Publishers:

    Adams MediaThe Die Decides by CM LowryRowan, Rook & DecardOdd Jobs: RPG Micro-settings Vol. 1 by Sasha Sienna & Jonathan SimsMacGuffin & Co PublishersLoot The RoomTim ClareThe Ultimate RPG Character Backstory Guide, Expanded Genres Edition by James D’Amato

    Podcasts:

    The One Shot PodcastThe Skyjacks PodcastRusty Quill Podcast

    More about James

    James D’Amato Twitter – @OneShotRPGFind James’ book here – The Ultimate RPG Gameplay

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #8 Personal Play with James D’Amato first appeared on Beyond Cataclysm.

  • Welcome to Episode 7 of ‘What Is Roleplay?! This episode we are joined by Marx Shepherd to discuss Life Paths

    So, this episode was released a bit out of order… it’s not episode 3, but actually 7! It’s also worth noting that Marx no longer runs the Yes Indie’d Podcast!

    We cover tables, and rolling from them!Anime, and super super anime things.Defining a character’s development through guides mechanics.Staying within the boundaries of genre without having to work too hard.

    Links to things we discussed:

    Games:

    Powered by the ApocalypseSengokuTreasures of the Troll KingFuzionBubblegum CrisisTravellerPathfinderMork BorgSpireBlades in the Dark

    Books:

    Play Dirty by John WickThe Die Decides by CM LowryDuncton Wood by William Horwood

    Podcasts:

    Yes Indie’d Podcast All my fantasy children by Jeff Stormer

    More about Marx

    Marx Shepherd – @IAmPhophosYes Indie’d PodcastIn*Die ZineFind their games at marxofhighwater.itch.io

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay #7 Life Paths with Marx Shepherd first appeared on Beyond Cataclysm.

  • Welcome to Episode 6 of ‘What Is Roleplay?! This episode we are joined by Chris Bissette to discuss Character Creation

    What actually is Character Creation? Deciding who you are going to be in a game, right?How traditional RPGs such as Dungeons & Dragons handle character creation.Randomly generating versus picking skillsBeginning with a background story – or finding out who your character is through play.Character Creation as a game in itself!

    We end by creating character together live as an “actual play” demonstrating some of the cool things Chris had introduced.Today’s adventure involves creating characters in Mausritter, a game for small mice and dangerous escapades…

    Links to things we discussed:

    The WretchedLoot The RoomDungeon Crawl ClassicsSpire RPGTYRANNOSAUR INSIDE with stats from Chris Bissette

    With music generously provided by:Powerplant & Imploders.

    The post What is Roleplay? – #6 Character Creation with Chris Bissette first appeared on Beyond Cataclysm.

  • Welcome to Episode 5 of ‘What Is Roleplay?! This episode we are joined by James D’Amato to discuss One Shots & Campaigns

    We discuss RPG One Shots and Campaigns and how the contrast as well as compliment each other.We talk about the difficulties of scheduling campaign play sessions and how one-shots can make for much simpler, streamlined & spontaneous play.We define some helpful terms you’ll need to know, like One Shot (a role-play game adventure that takes place in one play session) and Campaign (An ongoing role-play game that takes place over many game play session and can literally last for years).The pitfalls and hilarity of live streaming campaigns using apps like Zoom.The definition of Campaign can be very mercurial, discussing expections and safety before game play is important.

    We end, as usual, with some live “actual play” using James’ Luminaries, to demonstrate a one-shot & the of the concepts we’ve discussed.Today’s adventure involves dread, a desperate goodbye, and a player character sacrificing themselves for the greater good…

    Links to things we discussed:

    Beyond Cataclysm – beyondcataclysm.co.ukThe One Shot PodcastThe Skyjacks PodcastUltimate RPG Guide SeriesAll Outta BubblegumMillenial Apartment HuntersDungeons & Dragons by Wizards of the CoastThe Eberron Setting for D&DThe LuminariesGreetings Adventures PodcastYes, No, Maybe – A safety tool by CM LowryWest MarchesFiascoBully Pulpit GamesDreadStar-CrossedThe WatchPheonix Star CommandThe Ultimate RPG Gomeplay – by James D’AmatoWrite To Them

    With music generously provided by:Powerplant & Imploders.

    The post What Is Roleplay? – #5 One Shots with James D’Amato first appeared on Beyond Cataclysm.