Avsnitt
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In this episode, we explore the evolving relationship between tabletop games and their digital counterparts. From character progression in pen-and-paper RPGs to loot-driven gameplay in action RPGs like Diablo, we examine how different formats shape the player experience. What does it mean to grow a character in a narrative-driven TTRPG versus a stat-heavy video game? How do wargames and strategy titles compare across the table and the screen? Join us as we discuss the shifting genres, core mechanics, and storytelling philosophies that define gaming across mediums.
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In this episode, we dive into Fabula Ultima, the tabletop JRPG that blends classic video game tropes with modern storytelling mechanics. Inspired by titles like Final Fantasy and Chrono Trigger, this system invites players to co-create a world of magical ruins, noble heroes, and looming darkness—then set out on an epic journey of discovery, teamwork, and growth. We break down its flexible multi-class character system, cinematic combat, and collaborative world-building approach, exploring how Fabula Ultima captures the heart of JRPG storytelling while remaining accessible to new and experienced players alike.
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In this episode we discuss the concept of action economy in tabletop games, focusing on how it determines the number and types of actions players can take during their turns. Join us as we explore various systems, such as D20's standard move actions, free actions, and reactions, and compare them to games like Warhammer Fantasy, Fiasco and Mothership, examining how action mechanics influence strategy, pacing, and player engagement.
Delving into the implications of action economy in competitive and non-competitive games, emphasizing its role in shaping gameplay, strategy, and immersion. The conversation touches on the balance between challenge and achievement, the impact of free actions, and the importance of meaningful actions in maintaining player engagement.
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In this Rules as Written deep dive, we unpack Mutant Chronicles: Warzone—the gritty, skirmish-level wargame born from the techno-fantasy universe of Mutant Chronicles. From its 1995 debut by Target Games to its modern-day revival attempts, Warzone has carved a unique path through the miniatures battlefield. We explore its alternating activation system, faction-specific strategies, action point economy, and how it blends corporate militarism with supernatural horror. Whether you're a Doomtrooper veteran or new to the system, this episode breaks down what made Warzone a cult classic—and why it still matters today.
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In this episode, we dive deep into the art and science of army list writing and unit construction across a variety of wargames. From the streamlined formats of Warhammer 40K and Age of Sigmar to the meticulous detail of The Horus Heresy and The Old World, we explore how different games approach points values, upgrades, and balance. We also break down the structured Orders of Battle in BattleTech and Chain of Command, the detailed unit customization of LaserStorm 2e and OnePageRules, and the historical formations of Black Powder, Hail Caesar, and Pike & Shotte. Whether you’re building for competition, narrative play, or historical accuracy, this episode will help you refine your approach to list-building and unit design!
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In this episode, we dive deep into LaserStorm 2nd Edition, the fast-paced, large-scale sci-fi wargame designed for 6mm to 10mm mass battles. We break down its dynamic initiative system, streamlined combat mechanics, and deep unit customization, exploring what makes it one of the best options for epic tabletop warfare. Whether you’re a veteran of classic Epic-scale wargames or new to the genre, we discuss why LaserStorm’s card-driven activations, morale system, and campaign play make it a standout choice. Tune in as we share our experiences, tactical insights, and tips for building your own futuristic armies in this action-packed wargame!
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In this episode, we dive into the wild, unpredictable world of magic in tabletop RPGs, exploring everything from classic Vancian spellcasting and magic points to other innovative systems. We even touch on psionics and super powers. Breaking down how traditional games like Dungeons & Dragons have shaped the art of casting—with mechanics that range from rolling on unique spell tables with critical successes and catastrophic failures, to open-ended systems like Ars Magica’s flexible combinations, and take a look at the gritty chaos magic of Warhammer. Whether you're a veteran or new to TTRPGs, join us as we roll to cast and uncover the magic behind every unpredictable twist and turn.
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In this episode, we dive into Mage: The Ascension 20th Anniversary Edition, a game where belief shapes reality and the struggle for control is as dangerous as the magic itself. We break down its freeform magic system, the Ascension War between the Traditions and the Technocracy, and the ever-present risk of Paradox when pushing reality too far. From themes of power and rebellion to the personal journey of Ascension, we explore what makes Mage one of the most ambitious and thought-provoking RPGs ever created.
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In this episode, we explore the art of adapting fiction and history into tabletop war games and RPGs. From faithfully recreating historical battles, to reimagining sci-fi and fantasy literature as a gameable setting, we break down the challenges and creative choices involved. How do designers balance accuracy with playability? What makes an adaptation feel authentic while keeping it engaging at the table? We examine examples from both war games and RPGs, discussing mechanics, worldbuilding, and the tension between historical realism and narrative freedom.
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In this episode, we dive into War of the Ring: Second Edition, the epic strategy board game that brings the struggle for Middle-earth to life. We explore its origins, tracing its lineage back to the original SPI game and how designers Roberto Di Meglio, Marco Maggi, and Francesco Nepitello refined the concept into a rich, asymmetric experience. From the Free Peoples' desperate defense to the Shadow's relentless advance, we break down the game’s mechanics, including the political track, action dice, and the ever-looming hunt for the One Ring. We also discuss the game’s immersive design choices, expansions, and why it remains one of the greatest thematic board games ever made.
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In this episode of Tales & Tactics, we’re exploring the vital role of weapons, armor, and equipment in tabletop games. From crafting and durability to range, damage, and special qualities, we’ll break down how these elements influence gameplay and storytelling. We’ll also examine survival mechanics, consumables, and how tools like torches or rope add immersion and problem-solving opportunities to adventures. Whether it’s about balancing realism or driving the narrative, gear is at the heart of every great campaign. Tune in for a closer look at the essentials that keep adventurers equipped and ready for anything!
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Explore the origins of Metamorphosis Alpha, the groundbreaking 1976 RPG by James M. Ward that launched science fiction into tabletop gaming. Set aboard the derelict starship Warden, players navigate a post-apocalyptic world of radiation, mutations, and forgotten technology inspired by classic sci-fi novels like Non-Stop and Orphans of the Sky. We'll dive into its innovative mechanics, from mutation-based character creation to its freeform, referee-driven gameplay, and examine how this 35-page rulebook paved the way for future sci-fi RPGs like Gamma World. Tune in for an in-depth look at a genre-defining classic!
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In this episode, we explore the fascinating world of miniature agnostic gaming — where your creativity with miniatures knows no bounds. From historical games that transcend specific manufacturers to the art of kitbashing and the philosophy of WYSIWYG (What You See Is What You Get), we discuss how players breathe new life into orphaned games like Mordheim and Warzone. We cover standout examples of miniature agnostic systems, including BattleTech, Gaslands, Frostgrave, and Reign in Hell, where any model can fit the game’s universe. Whether you’re crafting mech proxies, assembling warbands of demons, or building sci-fi skirmish squads, these games embrace flexibility and player-driven creativity. Tune in as we break down the generic miniatures market and celebrate the freedom to play with any models your imagination conjures!
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In this episode, we delve into Hobgoblin, the brutal fantasy wargame designed by Mike Hutchinson, the mind behind Gaslands and A Billion Suns. Inspired by classic large-scale fantasy battles, Hobgoblin embraces fast-paced, high-stakes combat where miniatures meet quick and bloody ends. We explore the game’s innovative keyword-based system that promotes creative army building, the striking visual design featuring art from CROM and Sean Sutter, and the evocative miniatures from Bestiarum and Highlands Miniatures. Set in the grim subterranean world of Rotvärlden — a realm of frozen tombs, fungal jungles, and molten hellscapes — Hobgoblin immerses players in a relentless cycle of conflict and corruption. Tune in as we unpack Hutchinson’s design philosophy, his Rule of Carnage, and how Hobgoblin stands out in the world of fantasy wargaming!
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In this episode, we explore the fascinating world of meta-currencies – those in-game resources managed outside the narrative that empower players to wield a fragment of the Game Master’s authority. From Fate’s Compels to Call of Cthulhu’s Pushed rolls, meta-currencies give players agency, encourage roleplay, and add tension through risk and reward. We break down how different systems like Numenera’s Player Intrusions, Star Wars: Edge of the Empire’s Destiny Points, and D&D’s Inspiration balance narrative control with mechanical benefits. Whether it’s influencing outcomes, boosting dice rolls, or managing abilities, these tools shape player creativity and game design alike. Tune in to learn how meta-currencies create richer, more dynamic tabletop adventures!
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In this episode, we dive into the strange and exotic world of Numenera, the award-winning tabletop RPG by Monte Cook Games. Set a billion years in the future on Earth, after the rise and fall of eight advanced civilizations, Numenera blurs the lines between science and magic with its mysterious artifacts, bizarre technology, and themes of discovery and survival. We’ll explore its origins, influenced by Planescape and Dark Space, its innovative mechanics like player-driven rolls and tiered character creation, and the rich Ninth World setting filled with danger, wonder, and the remnants of ancient empires.
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In this episode we explore the essential tools that bring tabletop games to life: dice, miniatures, maps, and more. From the iconic d20 to more exotic narrative dice, we break down how different materials and mechanics shape gameplay. We also touch on the role of miniatures, maps, and tokens in enhancing immersion, and highlight how various systems like D&D, BRP, and Genesys use these tools to create unique gaming experiences. Whether you’re a seasoned player or a curious newcomer, join us for a journey through the physical and mechanical heart of tabletop gaming.
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Explore the captivating world of Legend of the Five Rings (L5R), a franchise that began as a collectible card game in 1995 and evolved into a beloved tabletop RPG blending samurai drama and fantasy intrigue. We delve into its dynamic "Roll and Keep" mechanics, elemental gameplay, and unique systems like Honor, Glory, and Status, which bring Rokugan’s rigid social hierarchies to life while challenging players to balance personal desires (Ninjō) against societal duty (Giri). From the feuding Great Clans and divine Kami to the perilous Shadowlands defended by the Crab Clan, L5R offers a rich tapestry of lore and gameplay. Join us as we uncover what makes this game a timeless favorite for fans of high drama, complex storytelling, and immersive world-building.
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In this episode, we take a deep dive into the mechanics that shape turn initiative and activation in tabletop and role-playing games. From classic Dungeons & Dragons' Dexterity-based rolls to the unique card-draw system of Sharp Practice, we explore how various games determine who acts first and in what sequence. Learn about fixed initiatives in Call of Cthulhu, the narrative-driven approach of Amber, and side-based systems in games like Fabula Ultima. Discover the intriguing initiative mechanics in Troika! where turns are drawn from a bag, and how Five Parsecs from Home uses crew reaction checks for fast and slow action phases. We also break down activation methods in games like Black Powder and Chain of Command, showcasing how these systems create tactical depth and unpredictability. Whether you enjoy straightforward d6 rolls or complex, immersive mechanics, this episode covers it all to enhance your understanding and appreciation of game design.
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Join us in this episode as we delve into the evolution of Bolt Action, with the third edition of this popular 28mm WWII miniature wargame, by Warlord Games. We’ll compare its journey from the earlier editions, through to the current game, which features significant gameplay updates by renowned designer Alessio Cavatore. Discover the refined mechanics, including the dynamic “dice-pull” activation system and new “hit-wound-save” shooting rules, as well as the immersive historical primer that brings WWII battles to life. Whether you’re a veteran or new to the game, this episode provides insights into the strategic depth and history behind Bolt Action’s enduring appeal.
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