Avsnitt
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The Shadowrun crew are going somewhere special.
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LAST TIME: After failing to reach an agreement with Rico regarding fencing the BTLs, weapons, and drone, Dreger, Hez, and Jet begin training to improve their skills. Dreger and Hez train at the Mercury Tactical Defense Range to improve their weapon skills and reaction times, while Jet reluctantly agrees to accept magic lessons from Jungo.
Listen with headphones for maximum immersion!
Sonic Realms can be found on:
Facebook (https://www.facebook.com/sonicrealmsp...)
Twitter (https://twitter.com/sonic_realms)
Instagram (https://www.instagram.com/sonicrealms/)
Website (https://sonicrealms.net/)
Patreon (https://www.patreon.com/SonicRealms)
If you can’t afford to support Sonic Realms monetarily at the moment, please consider leaving a review on iTunes. It's free, only takes a few minutes, and helps the show to be found by a wider audience. It helps a LOT. And hey…Thanks for listening!
Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video, and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2023
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Saknas det avsnitt?
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Return to the Feywild with Ge, Peebax, Sybil, Cendra, and Varis. Hear them encounter new friends, foes, and situations in the much-anticipated feature length sequel to the continuing Dungeons and Dragons campaign.
Wizards of the Coast has sole ownership of Dungeons and Dragons (DnD) and is not affiliated with Sonic Realms in any official capacity whatsoever.
Find us on the socials and say hi!
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A quick message from the Sonic Realms team, letting you know where we've been and where we're going.
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The opening seven minutes of the anticipated Dungeons & Dragons 2 AudioSaga.
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PREVIOUSLY: After a partial victory at the Chop Shop, Jet, Dreger, and Hez catalog their loot to sell to Rico. They then make arrangements to learn from their previous mistakes.
Listen with headphones for maximum immersion!
Sonic Realms can be found on:
Facebook (https://www.facebook.com/sonicrealmspodcast/)
Twitter (https://twitter.com/sonic_realms)
Instagram (https://www.instagram.com/sonicrealms/)
Website (https://sonicrealms.net/)
Patreon (https://www.patreon.com/SonicRealms)
If you can’t afford to support Sonic Realms monetarily at the moment, please consider leaving a review on iTunes. It's free, only takes a few minutes, and helps the show to be found by a wider audience. It helps a LOT. And hey…Thanks for listening!
Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video, and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2022
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LAST TIME: After a cold reception from the Silver Pistons gang leader Razor Wire for only partially completing their job, the team is left with only the promise of a fully repaired Americar and the loot from the docks and chop shop.
Listen with headphones for maximum immersion!
Sonic Realms can be found on:
Facebook (https://www.facebook.com/sonicrealmspodcast/)
Twitter (https://twitter.com/sonic_realms)
Instagram (https://www.instagram.com/sonicrealms/)
Website (https://sonicrealms.net/)
Patreon (https://www.patreon.com/SonicRealms)
If you can’t afford to support Sonic Realms monetarily at the moment, please consider leaving a review on iTunes. It's free, only takes a few minutes, and helps the show to be found by a wider audience. It helps a LOT. And hey…Thanks for listening!
Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video, and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2022
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PREVIOUSLY: Upon returning to San Francisco after burying Curt in the hot Bakersfield sun, Jet, Hez, and Dreger tended their wounds and prepared to settle their contract with the Silver Pistons. While returning to the Silver Pistons gang hideout to return the borrowed motorcycles, they were compelled to meet with the gang leader, RazorWire, who wanted to speak to them personally about the partially completed mission.
Listen with headphones for maximum immersion! Sonic Realms can
be found on:
Facebook
Twitter
Instagram
Website
Patreon
If you can’t afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT.
And hey…Thanks for listening!
Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever.
All other works mentioned in the podcast are the property of their respective owners.
© Paul Greenleaf 2021
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PREVIOUSLY: Upon returning to San Francisco after burying Curt in the hot Bakersfield sun, Jet, Hez, and Dreger tended their wounds and prepared to settle their contract with the Silver Pistons. While returning to the Silver Pistons gang hideout to return the borrowed motorcycles, they were compelled to meet with the gang leader, RazorWire, who wanted to speak to them personally about the partially completed mission.
Listen with headphones for maximum immersion! Sonic Realms can
be found on:
Facebook
Twitter
Instagram
Website
Patreon
If you can’t afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT.
And hey…Thanks for listening!
Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever.
All other works mentioned in the podcast are the property of their respective owners.
© Paul Greenleaf 2021
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Players are recorded live, in game. -
Players are recorded live, in game.
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D&D is finally getting an updated cinematic treatment. Not from a written script, not from a tabletop campaign, but from a hybrid of both...Fusing together into one epic Hyperchronicle! This is a real, live, recorded tabletop campaign amalgamated into an exciting journey that unfolds in real-time....Coming Soon. It's up to you to get the word out.
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D&D is finally getting an updated cinematic treatment. Not from a written script, not from a tabletop campaign, but from a hybrid of both...Fusing together into one epic Hyperchronicle! This is a real, live, recorded tabletop campaign amalgamated into an exciting journey that unfolds in real-time....Coming Soon. It's up to you to get the word out.
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PREVIOUSLY: After a vicious firefight at the chop shop which claimed the life of Curt and Rabrat, Jet, Hez, and Dreger took a roadtrip to Bakersfield with Curts body in the trunk. They buried him under the hot sun, said a few words in mourning, then decided to head back to San Francisco. -
PREVIOUSLY: After a vicious firefight at the chop shop which claimed the life of Curt and Rabrat, Jet, Hez, and Dreger took a roadtrip to Bakersfield with Curts body in the trunk. They buried him under the hot sun, said a few words in mourning, then decided to head back to San Francisco.
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PREVIOUSLY: An impulsive Rabrat investigates the chop shop after the team says they completed the mission. However, a 2nd shift of orcs showed up, surprising everyone and sparking a lethal firefight, killing Rabrat and Curt. After narrowly escaping with their lives, Hez and Dreger try to leave Curts body in an abandoned building while Jet returns to her place under the bridge to try and recover from her injuries. Hez and Dreger meet Ralph, a ghoul who offers to consume Curts body. Dreger refuses, storing Curt in the trunk of his car and parking the car in a structure for the night. Everyone must now decide where Curts final resting place shall be.
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PREVIOUSLY: An impulsive Rabrat investigates the chop shop after the team says they completed the mission. However, a 2nd shift of orcs showed up, surprising everyone and sparking a lethal firefight, killing Rabrat and Curt. After narrowly escaping with their lives, Hez and Dreger try to leave Curts body in an abandoned building while Jet returns to her place under the bridge to try and recover from her injuries. Hez and Dreger meet Ralph, a ghoul who offers to consume Curts body. Dreger refuses, storing Curt in the trunk of his car and parking the car in a structure for the night. Everyone must now decide where Curts final resting place shall be.
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PREVIOUSLY: Following an impulsive Rabrat, Jet, Dreger, and Curt returned to the Blood Kings chopshop, only to find more pissed off Orcs inside. An epic battle followed, which sent Jet narrowly escaping within an inch of her life. Curt was caught in the middle of the maelstrom of violence, getting grappled, stabbed, pistol whipped, and shot. Rabrat was shot to death in the gutter, while Dreger, blind with rage at the possibility of Curt dying, fought hand-to-hand with the final surviving Orcs, getting stabbed in the back in the process. Hez arrived shortly after Dreger landed the final blow, emerging as the sole, bloody survivor of the battle. They put Curts body into the trunk of Dregers car and made a getaway just as the police arrived. -
PREVIOUSLY: Following an impulsive Rabrat, Jet, Dreger, and Curt returned to the Blood Kings chopshop, only to find more pissed off Orcs inside. An epic battle followed, which sent Jet narrowly escaping within an inch of her life. Curt was caught in the middle of the maelstrom of violence, getting grappled, stabbed, pistol whipped, and shot. Rabrat was shot to death in the gutter, while Dreger, blind with rage at the possibility of Curt dying, fought hand-to-hand with the final surviving Orcs, getting stabbed in the back in the process. Hez arrived shortly after Dreger landed the final blow, emerging as the sole, bloody survivor of the battle. They put Curts body into the trunk of Dregers car and made a getaway just as the police arrived.
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PREVIOUSLY: After completing back-to-back missions at the docks and chop shop, Jet, Dreger, and Curt meet up at Riddicks Diner for a victory brunch while Hez stays at home to watch her kids. A call from Rabrat abruptly ends the celebration when he hints that all of the Blood Kings may not be dead. Curt, Dreger, and Jet rush out of the restaurant in an attempt to beat Rabrat to the chop shop, fearing the mission may not be over. - Visa fler