Avsnitt
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The battle for the Grand Lodge is over. Before there is time to recover, three of our heroes: Aliadiere, The Boulder, and Bo'Boakl - quickly begin what may be their last adventure. This time, they travel towards Aslynn herself.
Surely, The Night Hag would not anticipate retaliation from the Pathfinders so soon after such a devastating attack, though spies are everywhere...This is episode one of our play through of the Pathfinder Society scenario #4-17: Trapping the Hag's Claw.
Not only is this the final scenario in Year of Boundless Wonder - the ongoing meta plot we have followed through Savage Bear Society - but also begins the final adventure of Savage Bear Podcast season 2, as we wrap up what has been a tremendous adventure through the years! Here's to Season 3!Send us Fan Mail
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The fight for the Grand Lodge is over, and Tragic has been freed from the shackles of his mind. What was supposed to be a celebration for rescuing their fellow Pathfinder, ended in the loss of another.
Our heroes have come together one last time to lay the plans for what must come next: to end The Night Hag Aslynn's reign of nightmares, once and for all...
This concludes our special Homebrew Scenario event "Savage Bear Society: A Tragic Celebration". We hope you enjoyed listening to this adventure as much as we did playing it! Splitting out groups was a unique experience to us, and we were each left with just as much mystery as to what the other group was doing, never knowing who survived... and who didn't!
We still have one final Pathfinder adventure for season one of Savage Bear Society, though there are some nice new surprises on the way soon too - so stay tuned!
As always, thank you for tuning in, and we'll see you for the next adventure!Send us Fan Mail
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Saknas det avsnitt?
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Aslynn’s role in Tragic’s early life has been revealed, but the party now faces a fight for survival against twisted, mirrored versions of themselves. Will they rise from the flames of Shadow-Pine’s fireball, or be forced to join The Widow in the endless night of the netherworld?
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The battle rages on, as our Pathfinders Mossi, Aliadiere and The Boulder continue to fight against these gavel-bearing, pun-throwing weasel demons! This time, our trio will finish the fight.
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Having progressed into the 3rd memory in Tragic's fractured mind, our heroes bear witness to the shadowy secrets of Tragic's earlier life in the Netherworld.
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The Fight for the Grand Lodge continues, as Mossi, Aliadiere and The Boulder push forward trying to break the magical locks of the Pathfinder Vault. This vault, where our heroes first encountered Aslynn, is now hopefully where they'll find the way to stop her attack.
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Pine, Saturnia Bo'boakl and Zache continue to delve into Tragic's mind, will they figure out what haunts Tragic's past? Can the party quell Aslynn's magic to save his soul?
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Blasting, punching and slashing their way though, Aliadiere, Mossi, and The Boulder have defeated three massive demons sent to the Grand Lodge by The Hag Aslynn. Our trio, along with Venture Captain Eando Kline, now head deeper into the catacombs of the Lodge in search of a solution to this demon problem...
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We return to Tragic's mind, as Pine, Saturnia, Bo'Boakl and Zache try to piece together the puzzle of these replaying memories, and how they can influence them to save Tragic.
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We return back to Aliadiere, Mossi and The Boulder, as they fight their way through the Grand Lodge in search of the treasure vaults, where they believe they may find a way to stop Aslynn's assault.
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Afflicted by Aslynn's dark magic, Tragic's celebration is quickly put to a halt. Our Pathfinders Bo'Boakl, Zache, Pine and Saturnia once again must traverse otherworldly planes to try aid their friend, and free his mind from The Night Hag's clutches.
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The Grand Lodge is under attack!
Celebrations were short as Aslynn has infiltrated the Inner Sea, and begun a massive assault on the city of Absalom. The magical wards in place to prevent her arrival have failed - which can only mean one thing: she is here - or at least, a remnant of her.
The Party splits, and Mossi, The Boulder and Aliadiere take to the streets to fight for The Grand Lodge, heading down deep into the vaults in search of a way to end Aslynn's siege.
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Welcome back to another new Savage Bear Society adventure!
This is a special one for us, as after many years roleplaying through the world of Golarion, we begin our first Homebrew Pathfinder 2e Scenario! Still following on from our previous episodes, this brand new story brings all of our cast members and characters back together for one massive event!
Tragic has been missing. Last seen taken by Aslynn on her ship, The Gale's Claw. The worst had been presumed. In a stroke of luck, our heroes adventuring through the Ethereal Plane found their missing Pathfinder, reuniting his soul and body, returning with him back to the material world. However, after such a long time absent, Tragic must readjust to his life, and his body, though not all may be as it seems.
Our Pathfinders all gather together in the Grand Lodge to honour Tragic's return, celebrating an end to Aslynn's torment, and the unity of their allies and friends once more.
If only it were so easy...
This begins the first episode of our special Homebrew Scenario event "Savage Bear Society: A Tragic Celebration". Join us as our full roster returns all together, one last time.
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After a tremendous and near-deadly adventure through the Shadow Plane, our Pathfinder heroes finally return home.
Their time in the Electric Castle has ended, though Aslynn's reign of terror is far from over...
This is our final episode in our 16 part epic journey through the Pathfinder Society Scenario #4-11: Prisoners of the Electric Castle.
We hope you enjoyed this one as much as we did! Uniting our Pathfinders again with a former fallen hero was a great experience, and you'll be hearing from all of our characters again in our next scenario!
As always, thank you for tuning in, and we'll see you for the next adventure!
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Our Pathfinder heroes fly through the Shadow Plane, hoping for a way back to reality, all the while continuing their fight against Narcella, The Night Hag.
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The Hag has been revealed! Narcella, the former ally of our Pathfinders, is now fully corrupted by her mother Asylnn, turning into a Night Hag herself.
Our Heroes battle atop Aslynn's ship in an attempt to finally escape the Shadow Plane.
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The dock is aflame from a burning demonic steed, the nightmare creatures persist, and Bo'Boakl has been knocked down. Aslynn's ship is just ahead, though the final push could prove to be too much...
This episode marks our 100th release for the Savage Bear Society! Thank you all for tuning in each week for our adventures - we couldn't have done it without you!
There's plenty more to come with our adventure through the Electric Castle, and just wait till you see what we have in store next!
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Reaching the dock and with Aslynn's ship just ahead, escape from the Shadow Plane seemed almost certain. Though standing before our Pathfinders, the ships guardians - two nightmarish creatures of shadow, and a towering, burning steed...
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We return back to the Shadow Plain, continuing through the Electric Castle.
Our Pathfinders have been reunited with their long lost companion Tragic, though having his soul removed will surely leave a mark. Now with no more scholars turning against them, our heroes race towards the dock to seize Aslynn's ship - hopefully before she arrives...
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That's a wrap! We return to the wasteland one last time in this episode of What's in the Box!?
Our players share a solemn moment after a tough combat, discuss the 2d20 system and give their final thoughts on this brand new TTRPG experience.
This concludes our play-through of Fallout: The Roleplaying Game "Once Upon A Time In The Wasteland". We hope you enjoyed it as much as we did!
We'll be back shortly with more adventures on the Savage Bear Podcast!
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If you enjoyed this episode, we'd love to hear from you! Leave a review or share us on your favourite podcasting site, and check out our social links for exclusive content! - Visa fler