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We’re pleased to welcome former Polygon senior reporter Nicole Carpenter to Remap Radio this week, joining Patrick, Cado, and Janet as they talk through Polygon’s surprising implosion. Elsewhere, we wonder if Marathon is cooked, bring back the classic Buying or Selling segment to consider using ChatGPT to plan a five-year-old’s birthday party, and talk about a bunch of games, including Death Stranding, Hopshot, Despelote, Blue Prince, Roblox (??), and more. Oh, and in The Question Bucket, Patrick receives moral support for his wet shoe situation.
Discussed: Nicole's Layoff Story 2:44, What's Your Professional Development Wish? 13:12, What's Next for Nicole and Freelancing 30:31, Bungie Accused of Stealing Art Assets from Independant Artist 53:28, Buying or Selling 1:09:28, Blue Prince 1:37:40, Hopshot! 1:42:39, Clair Obscure 1:54:16, Roblox 1:59:28, Shotgun CopMan 2:09:31, Death Stranding 2:10:12, Question Bucket 2:27:49
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While high-fiving Remap fans and drinking Boston IPAs, Patrick walked the floor of PAX East with a microphone, chatting with developers along the way. This podcast is the result, featuring conversations about running a horror-focused game developer, the struggles of being an independent game developer who is also a parent, how to deal with overprotective owners of high-profile movie characters, and ways to solve game discovery with a…card game? Naturally.
Discussed: Ludoscene 4:16, We Harvest Shadows 21:42, DreadXP 41:29, Dead by Daylight 1:02:43
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Saknas det avsnitt?
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We’re back from Boston, which means Janet is back, too! The absolutely wild resolution to the unrest at Giant Bomb kicks off the podcast, with Patrick, Rob, Janet, and Chia celebrating Giant Bomb’s newfound independence, contrasting it with their own breakup with Vice, and more. We also chat about the Fallout TV show’s second season premiering later this year, the developers behind Outer Wilds making a new game, and a bunch of actual games, including (of course) Clair Obscur, Shotgun Copman, Despelote, Bionic Bay, MechWarrior 5, and a few others.
Discussed: Giant Bomb is Back and Worker Owned 1:04.374, Valnet trying to re-hire for Polygon 21:28, Fallout Season 3 Gets Announced before Season 2 is out 49:06, Balatro 1:12:06, Mechwarrior 5 1:14:06, Bionic Bay 1:22:54, Clair Obscur 1:31:26, Despelote 1:51:26, Shotgun Copman 1:58:44, The Question Bucket 2:06:52
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Rob, Patrick, and Chia have traveled to PAX East, though only two of us actually spent time wandering around the show floor before sitting down to record an in-person version of Remap Radio. (We also recorded a video version that’ll be released soon.) But Patrick and Chia played a bunch of very cool games, including Demonschool, Fretless, that grimdark Pac-Man game, Aksun, A Good Night’s Rest, and more. Plus, an exciting brand-new segment: buying or selling.
Discussed: Boston Talk 0:00, Intro 04:42, Derek Carr Retired 12:09, What Is PAX East Anymore? 15:11, Demonschool/A Good Night’s Rest 19:30, Askun 27:07, Shadow Labyrinth 30:42, Missile Command 34:37, VCTV 9000 37:11, GunnRunner 45:23, New segment: Buying or Selling? 49:11, Hank: Drowning on Dry Land 01:17:32, Love Eternal 01:22:38, Fretless 01:25:00, Crimson Desert 01:34:11, Tariffs and Board Games 01:39:06, Europa Universalis V 01:46:59, WRC and Codemasters 1:58:22, The Question Bucket 02:04:46
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As part of LudoNarraCon, Patrick had an opportunity to spend an hour chatting with Davey Wreden, acclaimed designer behind The Stanley Parable, The Beginner’s Guide, and Wanderstop. Patrick and Davey were in similar social circles while living in San Francisco, but it’s been a minute since they caught up. During the chat, the two discuss the consequences of early fame, the problems with using video game design as therapy for your soul, and more.
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It’s been a busy week in video games! Join Patrick, Janet, Chia, and Rob as they share chaotic stories of trying to pre-order Switch 2, what Switch 2 says about the future of physical games, the parent company of IGN suing Open AI, and what to make of union contract negotiations stalling at multiple companies. Plus, Janet and Patrick are obsessed with the French RPG Clair Obscur: Expedition 33, while Cado is charmed by Skin Deep (cats!) and despelote (soccer!).
Discussed: Did Anyone Pre-Order A Switch 2? 2:00, The Switch 2 Game Carts Situation 23:09, EA Layoffs, Respawn Cancels Incubated Game 41:27, Ziff Davis sues OpenAI 49:32, Microsoft dragging feet on unionization contract 1:19:26, Clair Obscur Expedition 33 1:43:27, Skin Deep 2:23:10, Despelote 2:37:51, Outro and Announcements 2:57:28
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The day after recording Remap Radio, a bunch of huge news broke, including the presumed deaths of beloved media outlets Polygon and Giant Bomb. They might continue to exist, but in what form? Plus, Xbox announced massive, sweeping, and unprecedented price hikes across hardware and software. Rob and Patrick hopped on to react in real-time and get really upset.
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Join Patrick, Cado, Rob, and Janet as they mull a Star Wars take on XCOM and what Michael Bay would bring to…Outrun? Elsewhere, Rob’s been playing a lot of the 1998 tactical strategy game Myth II: Soulblighter (??), Patrick’s enjoying the Inside-y new game Bionic Boy, and Janet and Cado have continued to journey through Blue Prince. Plus, with a new season of The Last of Us on HBO, we’ve got Part II thoughts—again.
Discussed: Outrun is being adapted into a movie 6:28, Star Wars Zero Company (But actually Chia talks about ARGs) 17:40, The Chia Hole Story (Again) 24:50, Star Wars Zero Company (But for Real This Time) 29:28, Myth: Twice Born 46:00, Blue Prince 1:23:18, Bionic Bay 1:39:10, Spilled! 1:51:02, The Last of Us TV Show 1:58:43, The Question Bucket 2:16:11
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With the NBA playoffs kicking off, Rob and Patrick gather around their sports microphones to talk—well, it takes a minute until we reach the NBA playoffs. A child that accidentally falls in love with the Chicago Bears? Check. Torpedo bats? Check. MLB salary caps? Check. Stephen A. Smith and the vacuum of Democratic politicians speaking to the moment? Check, check, check.
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You asked, we listened. Everyone at Remap played Blue Prince, but not everyone at Remap is convinced they’re going to keep spending time in this mysterious mansion. But first, it’s time to break down the week’s news with Rob, Cado, Janet, and Patrick, as they talk through PS5 price increases, the debut of Marathon, and the increasingly credible Oblivion remaster. Plus, Rob has a serious case of MechWarrior 5: Clans fever, and we dip deep into The Question Bucket.
Discussed: Rob's Tax Story 1:18, Sony Is Raising PS5 Prices 11:37, Marathon Announcement 17:18, The Oblivion Remake Leaks 33:53, Blue Prince 1:05:55, Blue Prince spoilers zone 1:22:33, Mechwarrior 5: Clans 2:03:39, The Question Bucket 2:45:13
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Look, we recorded this on Wednesday. You can’t hold us accountable for the way news is changing rapidly these days. It’s chaos out there. But that won’t stop Janet, Rob, Cado, and Patrick from idly speculating on Nintendo pausing pre-orders in the U.S. and Canada, before talking about how BDS have called for boycotting Microsoft after it fired two employees who dared protest. We also chat about playing (and enjoying) South of Midnight, the board game Molly House, and plenty of your questions, including the correct way to reheat a slice of pizza.
Discussed: Nintendo Switch Pre-Order Delayed 1:18, BDS Adds Microsoft as a Priority Campaign 47:22, Blue Prince 1:01:11, South of Midnight 1:13:38, Molly House 1:32:07, Speaking of Board Games, How About Those Tariffs? 1:52:54, Question Bucket 2:03:05
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It’s been a few weeks since Patrick bested Nextlander’s Brad Shoemaker in a classic setup: who can beat the purposely difficult and arcane Volgarr the Viking and Volgarr the Viking II first, when played back-to-back while streaming? In its wake, Patrick chatted with Kris Dürrschmidt, CEO and creative director at Volgarr the Viking developer Crazy Viking Studios. You’ll do fine listening if you haven’t played Volgarr the Viking, as they spend most of their time discussing the nature of challenge, gotcha design, and the evolution of gaming’s relationship with difficulty.
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It’s true, Patrick did not have a tummy ache during Remap’s in-person stream. Instead, he was spending the day playing Switch 2 games! In addition to Rob and Cado, Patrick’s joined by Austin Walker to break down everything Switch 2 from this week, speculate on the future of luxury consumerism in an age of tariffs, answer a bunch of questions, and spend a shockingly long time Remembering Old PC Games. Note: This was recorded on our livestream microphones and on set, so excuse the slightly different audio and occasional distraction.
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[deep breath] Who’s ready to talk about Grummz? Patrick, Janet, Rob, and Cado kick off a new episode of Remap Radio about Ubisoft’s clapback to Elon Musk and what it says about the industry’s failed collective response to Gamergate. We also chat about the return of Game Informer, time spent with games like Monster Hunter Wilds, Assassin’s Creed Shadows, and Hopshot. Plus, a shockingly long time wondering: can an iPad fix me? No, it’s not Rob this time.
Discussed: Janet Went to GDC 3:07, Assassin's Creed Social Account takes a shot at Elon Musk 10:52, Game Informer is back? 51:33, Janet the iPad Gamer Baby 1:12:05, Assassin's Creed Shadows 1:35:03, Breakout Beyond 1:37:48, Hopshot 1:44:06, Deus Ex Mankind Divided 1:56:51, Monster Hunter Wilds 2:06:28, The Question Bucket 2:21:29, Outro and Special Announcement! 3:05:49
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Note: This is an edited version of the full episode. If you want to hear the whole conversation, subscribe to our library tier over at www.remapradio.com/signup.
Has it really been three years since Severance ended? Phew. The second season of Apple’s revelatory sci-fi show concluded last week, prompting Patrick, Rob, and Cado to jump on some microphones and hash out their thoughts on what’s happening at Lumon. What kind of corporation has their own in-house marching band?
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The Game Developers Conference is happening in San Francisco, and Patrick and Rob are [checks notes] not there and a little bummed about it, which leads to a longer discussion about the role of games media in helping spread information from events like it. They also talk about Bobby Kotick filing a lawsuit against various media outlets and the new Life Is Strange flopping, before Cado joins for a long discussion on the (excellent!) Assassin’s Creed Shadows, early weird troubles with Rob’s new PC, and consider why some fruit snacks look better than others.
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Lord knows what the future will look like tomorrow, let alone years from now. And yet, Sony’s experiments in turning Aloy into AI slop and reports about Microsoft’s hardware future have Janet, Rob, Cado, and Patrick looking into Remap’s crystal ball. Elsewhere, Rob is obsessed with trying to travel across the country in Keep Driving, Patrick’s reconsidering his approach to “cozy” games thanks to Wanderstop, and The Question Bucket turns us into a music podcast.
Discussed: Lebron Flop 1:46, Xbox's New Hardware Plans 12:14, Sony AI Video Leaks 35:22, Keep Driving 1:02:29, Wanderstop 1:29:45, The Question Bucket 2:13:36
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Starting the podcast with good news? And yet, the release of Command & Conquer’s source code is weird, unexpected, and cool! Oh, and Rob bought another PC? Hmm. From there, it’s another discussion with Rob, Janet, Cado, and Patrick about their time with Lost Records: Bloom & Rage, what it means to be a critic of a genre you’re invested in, and more. Also, Patrick and Janet have spent time with Split Fiction, Rob’s plucking away at Keep Driving, there’s cool stuff happening deeper into Avowed, and we may have stumbled into a 250-part video series where Rob plays an old NES Koei strategy game about the Revolutionary War.
Discussed: Rob's New Gaming PC 2:43, EA Releases Command and Conquer Source Code 13:45, Blooming Rage 37:06, Split Fiction 1:20:09, Keep Driving 1:51:14, Avowed 1:52:23, Lonely Mountain Snowriders 1:55:00, The Question Bucket 1:57:53, Outro and Announcements 2:40:46
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Can we turn the video game industry off and on again? Sadly, we kick off this week’s podcast with Cado, Patrick, Janet, and Rob having a lengthy discussion about the collapse of Monolith, the deeper rot at Warner Bros. Games, and how generational shifts in video game habits may be, in part, to blame. We also chat about the games we’ve been enjoying in the latest Steam Next Fest, why Patrick’s bounced off Monster Hunter Wilds, Janet’s extended time in Lost Records: Bloom & Rage, and Rob’s journeys with Quickbooks customer support. Oh, and Patrick has one hell of a story of how Cado ended up solving a technical problem for him.
Discussed: Monolith Production and Multiversus studio closed 1:23, Console Buyers Are Getting Older 42:41, Patrick's UPS Story 59:53, Steam Next Fest 1:16:53, Monster Hunter Wilds 1:43:24, Bloom and Rage 1:54:41, The American Revolution Game with the Musket People 2:05:54, Quickbooks 2:09:10, The Question Bucket 2:12:31, Outro and Announcements 2:47:41
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The whole crew is back together again! Join Patrick, Janet, Rob, and Cado as they unpack Microsoft’s push into using AI to produce “gameplay,” which leads to a long discussion about the nature of art and creativity in a prompt-filled world. We also talk about the weirdness about Marvel Rivals developers being laid off despite producing a hit, before getting into their collective feelings over Don’t Nod’s latest coming-of-age drama, Lost Records: Bloom & Rage. We also share brief thoughts on Civilization 7, While Waiting, Keep Driving, and others, before The Question Bucket takes us to a dangerous place: hey, is Chuck E. Cheese a restaurant?
Discussed: Microsoft Announces New Gameplay from AI Model 4:32, Marvel Rivals Developers Laid Off 49:57, Viktor Antonov Passes Away 1:03:07, Bloom and Rage 1:05:57, Keep Driving 2:02:14, While Waiting 2:11:12, Eternal Strands 2:17:55, The Question Bucket 2:22:32
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- Visa fler