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Next gen is finally here -- the PS5 and the Xbox Series X both lie on the horizon. But before we wander off into a new generation of consoles, let's take a step back and remember where we currently are, and how we got here. In this season finale of Random Access Memories, writer/host Wade Ronspies takes the deepest of dives into the origins of our current generation of consoles and how it all happened to begin with. This is the story of how we ended up with a rag-tag group of consoles called the WiiU, the PS4 and the Xbox One -- starting on one fateful day in 2006.**Sorry this episode was a few days late! I recently had my wisdom teeth removed so I couldn't work until I recovered!**@wadelikespie
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This week, I cover quite possibly the largest gaming controversy in years: Silent Hills, and everything surrounding it. From its origins as an Avengers-esque meeting of the greatest minds in horror like Guillermo del Toro and Junji Ito... to its unfortunate conclusion as vaporware. The myth surrounding this game is absolutely staggering; and the story is incredibly tragic. However, just because the game itself has been lost to the ages, that doesn't mean its legacy went with it -- join writer and host Wade Ronspies as he tells the story of Silent Hills, and how echoes of the project still permeate the industry to this day.@wadelikespie
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Saknas det avsnitt?
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Many know Fallout to be a pillar of Bethesda's gameography -- but old school fans know the series began in the hands of isometric RPG legends. This isn't the story of every development cycle for every Fallout game... but this IS this story of the many times Fallout changed hands over the course of its nearly 25-year history. From Interplay to Black Isle; from Bethesda to Obsidian; and now, from Bethesda to Xbox -- this is the weird story of Fallout as an intellectual property, and what its current state means for its original creators.@wadelikespieRandom Access Memories is a podcast produced by Ron's Pies -- subscribe to the YouTube channel here: www.youtube.com/ronspies
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You know their work -- but you may not know the team behind it. Who is Bluepoint Games, and why are they possibly the most exciting studio in the industry right now? After my hype for their upcoming PS5 project boiled to an absolute high, I needed to find out; and, in the process, I gained a newfound appreciation for possibly the most thankless part of the gaming industry. Join me, Wade Ronspies, as I run through the gameography of Bluepoint Games -- and as I explain why you should be very, very interested in the future of this independent studio from Austin, Texas.@wadelikespie
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In this episode of RAM: we follow Shigeru Miyamoto as he creates some of the most important and influential games of all time, his relationship with fellow creatives at Nintendo and his work's lasting legacy. -- Apologies that this episode took so long to come out. I explain in the episode itself, but I'll also post it here: I was displaying some worrying, COVID-like symptoms that I wanted to fully address and recover from before beginning work again. I hope you understand! --@wadelikespie
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Mario. Zelda. Donkey Kong. All three franchises are legendary in their own right, and all three were created from the imagination of one man: Shigeru Miyamoto. Join hosts Wade Ronspies and Kegan Ehlers as they discuss and document the life and career of the video game industry's most famous creator, from his childhood in rural Japan to his role in Nintendo today. What made Miyamoto the man we know and love today? What inspired him to create Nintendo's greatest icons? In this episode of RAM, we find out.@wadelikespie@Ke_Gan_Gin
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The end is here; this is where we catch up to the modern landscape of Halo. 343 Industries and Xbox are in full control of Halo, and the first stretch of their journey is... difficult. However, recent developments have given fans a sign that something beautiful lies beyond the horizon. In the final part of RAM's Halo retrospective series, hosts Wade and Kegan discuss and document the development and release of Halo: The Master Chief Collection, Halo 5: Guardians, Halo Wars 2 and everything left to come in the world of Halo.So begins the long-awaited Great Journey.@wadelikespie@Ke_Gan_Gin
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The end is nigh; Bungie's tenure at the helm of one of the biggest franchises in the history of gaming is nearing its end. However, Bungie isn't going to go out quietly -- they're going out with a bang. Following their exit from Microsoft, a new studio lies in wait, ready to take the throne: 343 Industries. Join hosts Wade and Kegan on this episode of RAM as they discuss and document the passing of the torch within Microsoft, and all the highs and lows that came with it.@wadelikespie@Ke_Gan_Gin
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With two incredible successes under their belt, Bungie looks to round out a trilogy with a final third game. However, Microsoft has other plans; they're planning a future for Halo that doesn't exclusively rely on Bungie's talents as they prepare for Bungie's inevitable departure. In this episode, Wade (@wadelikespie) and Kegan (@Ke_Gan_Gin) document and discuss the development and impact of Halo 3, Halo Wars, Halo 3: ODST and other projects that were cancelled in silence.
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Random Access Memories begins! Join hosts Wade Ronspies and Kegan Ehlers as we document and discuss the origins of one of the most successful sci-fi franchises in history: Halo. This is Part One of a planned four-part series, all about the origins of Halo and its creator, Bungie. From a humble two-man team in Chicago to a key part of Xbox's software line-up, this is the beginning of the story of Halo.
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