Avsnitt
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One of the best in the business, Michael has voiced, cast, and directed unforgettable performances in over 100 games—including Zenless Zone Zero—and he’s here to blow the lid off what voice acting can do for your game. Whether you're an indie underdog or a AAA juggernaut, this episode is your all-access pass to making voice work unforgettable.
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In this episode, we chat with Ami Cai—a visual narrator, freelance illustrator, and graphic designer whose work spans from indie projects to the role of Art Director on the Kickstarter-backed Cartomancy Anthology. Ami shares insights into balancing creative careers with casual VTubing and gameplay content, and how storytelling threads through everything she does.
Links shared during the live episode:
https://dev.twitch.tv/code/ https://store.steampowered.com/app/1490340/We_Are_OFK/ https://bsky.app/profile/alpineshowtime.bsky.social/post/3lk3hu5t5js2f https://x.com/chocovania/status/1696200897028911216 https://x.com/shindags/status/1898662259372781667 https://x.com/binoftweets/status/1865035587587117400 https://x.com/shindags/status/1730408283826266297 https://x.com/nme64_u/status/1893784752240390199 https://www.youtube.com/shorts/s7a1TSeF-3g?si=skKn15VBbIqBqyEB https://x.com/mdxcai/status/1891983292968178000 https://x.com/shindags/status/1771258712377758129
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
Saknas det avsnitt?
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In this episode, we sit down with illustrator, concept artist, and professor Ryan E. Grady to talk about her journey through games, education, and independent storytelling. From working on Our Brilliant Ruin to creating her own visual novel Lythe The Forgetful Witch and comic series Daughters of Atlas, Ryan shares how she brings rich, personal worlds to life through art.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
Join us as we break down key insights from GDC this year, covering self-publishing, securing a publisher, and navigating VC funding. Whether you're an indie dev or part of a studio, this episode offers practical takeaways to help you make smarter publishing decisions.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
In this episode, we talk with Kristi, a powerhouse in narrative design who transitioned from a successful copywriting career just two years ago. Since then, she’s shaped the stories of over six indie titles, led narrative efforts on AA-sized projects, and is now taking on her biggest challenge yet, co-founding Future Suit Games and earning a spot in IGA’s prestigious Foundy program. Kristi shares her expertise on storytelling, studio building, and taking bold leaps in the game industry.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
The game industry is evolving, bringing both challenges and opportunities. This week, we’re discussing how developers can navigate a shifting landscape with insights from our Discord community. Join us for a community-focused conversation on adaptability, strategy, and moving forward in uncertain times.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
In this episode, we sit down with industry veteran Frank Gilson, whose 25+ years in game development span multiple genres and platforms, including work on iconic titles like Diablo and World of Warcraft. Frank shares insights from his career, discusses the evolution of interactive media, and offers advice for developers navigating the ever-changing landscape of game development.
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In this episode, we dive into AI behavior in game development with an open discussion featuring our Discord community. We explore how AI can be used as a tool to enhance gameplay, storytelling, and player interaction, sharing insights from both developers and players.\
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This week, we’re joined by the legendary Susan O’Connor, Founder & CEO of The Narrative Department and the award-winning writer behind BioShock, Far Cry, Tomb Raider, and more. We dive into her journey, the craft of game storytelling, and how she’s helping the next generation of writers and narrative designers do their best work.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
Join us for a conversation with GC as we dive into the business side of game development! With experience advising studios across the US, Europe, and Asia, GC shares insights on funding, scaling, and building a sustainable studio—without compromising creativity. Whether you're an indie dev or looking to grow, this episode is perfect for you!
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
Want to unlock the secret to successful collaborations in the indie gaming world? Mike Gray dives into the art of building partnerships between creators, publishers, and designers; sharing real strategies, hard-earned lessons, and insider tips. Whether you're a content creator, game designer, or just curious about how great indie games come to life, this episode is packed with insights you won’t want to miss!
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Tune in as we sit down with Cristian Jereghi, a master storyteller whose work spans film, TV, and some of the biggest games in the industry. With over a decade of experience as a producer, director, and cinematic designer—shaping Metro: Exodus and Cyberpunk 2077: Phantom Liberty—he brings a unique perspective on crafting powerful narratives. Listen in for a deep dive into his journey and creative process.
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In this episode, we explore the artistry behind the sounds and voices that bring games to life. Our guest, Matthew Kulewicz, a seasoned Dialogue Designer and Sound Mixer with credits on titles like Arcane: Season 2, Star Wars: Outlaws, and The Last of Us Part 2 Remastered, shares insights into crafting unforgettable audio experiences. From monster vocal performances to teaching the next generation of sound designers at Chapman University, this conversation dives deep into the impact of great sound and dialogue in gaming. Don’t miss this behind-the-scenes look at an essential, often unsung part of storytelling.
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In this episode, we sit down with Daedra Christopher, a veteran game designer behind some of the most iconic FPS franchises like Call of Duty, Warzone, and Halo. Renowned for her worldbuilding expertise and passion for immersive gameplay, Daedra shares insights from her storied career, her dedication to mentoring aspiring developers, and a sneak peek into her upcoming book on breaking into the gaming industry.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
In this episode, we dive deep with Yuri Flagrare—a powerhouse in narrative design, software engineering, and storytelling mastery. With over 500 fiction stories, countless interactive narratives, and two books under his belt, Yuri has redefined what it means to perfect a craft. From applying competitive gaming ethics to building creative frameworks, he shares unparalleled insights into designing not only compelling game worlds but also an extraordinary career in the industry.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
In this episode, we’re joined by Mitch Cronin, a veteran of the gaming industry with over 19 years of experience spanning AAA and indie spaces. From pivotal roles at Volition and Humble Games to his current work as a senior technical producer at Santa Monica Studio, Mitch has seen it all. We dive into the nuanced world of indie publishing, exploring the pros and cons of seeking a publisher with someone who’s worked alongside developers worldwide. Mitch’s passion for games—whether it’s retro classics like Jumpman or upcoming hits like the new Indiana Jones—shines through in this insightful conversation every indie dev should hear.
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Join us as we explore the art of crafting compelling narratives and engaging quest designs with Quinn Elmer, a seasoned narrative designer and writer with over a decade of experience across indie and AAA games. Drawing from his work at Lost Boys Interactive and collaborations with Gearbox Entertainment, Quinn shares valuable insights and techniques to elevate storytelling in games. Whether you're a developer, storyteller, or simply love great narratives, this episode offers a treasure trove of inspiration and practical advice.
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In this episode, we talk with Kyra Reive, CEO of Deviant Games, whose journey is as compelling as the games her studio creates. From serving in the military in Alaska to running family businesses, her path took a bold turn during the pandemic, leading to the launch of a game studio with limitless potential. We explore Kyra’s passion for storytelling, the lessons she’s learned, and the bold, creative approach that’s setting Deviant Games apart. It’s a story of resilience, creativity, and daring to follow an unconventional dream.
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In this episode, we’re joined by an extraordinary voice in games media—an experienced journalist, podcaster, and editor-in-chief of Fearzine Magazine. With over five years of covering the gaming industry, he’s interviewed everyone from indie devs to iconic talents like Nolan North. He shares his insights on fostering positivity in the indie game space while staying true to creative visions, even as industry expectations evolve. Get ready for a conversation packed with passion, expertise, and inspiration for creators everywhere.
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Explore the evolution of indie game marketing with David Elahee, veteran developer and co-founder of Headbang Club studio! With over 60 game credits spanning from the PS2 era to today, David brings a wealth of experience to the table. We’ll dive into how indie marketing has changed over the years, its current state, and where it might (or might not) be headed. Don’t miss this insightful discussion packed with wisdom from one of the industry's most seasoned voices!
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. - Visa fler