Avsnitt
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No other game has left such a lasting legacy on game mechanics. Before iconic games like Space Invaders or consoles like the Atari 2600 even existed, Dungeons & Dragons was already shaping the future of gaming. Join us to find out how D&D came to be, explore some of the earliest video games it inspired, and uncover its unmatched influence on video games.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
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Theme tune created by Tom Docherty
Sources:
Influence of D&D in Video Games - Fandom
CPRG Addict
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Video game emulation isn't just a quick nostalgia fix, it keeps games quite literally alive and serves to preserve them for future generations. Plus, we get to play old school games without having to buy a super expensive game console from four decades ago. Join us as we look at the early history of emulation, to the big boom in the 2000s.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
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Theme tune created by Tom Docherty
Sources:
History of Emulation - Gametech Wiki
Steve Jobs announcing Connectix Virtual Game Station at MacWorld 1999
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Saknas det avsnitt?
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Sometimes the line between the real-world, video games, and the macabre blur. In our first ever Game Lore episode, Gaming History Club tells the tale of Pale Luna.
Find out if Pale Luna truly exists, or if it's just another campfire story. Happy Halloween!
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Creepy Pasta Wiki
Downloadable Pale Luna from 'Late Night Tom'
Reddit Theories
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It's time to kick butts and chew some gum, and we're all out of gum. Gaming History Club goes through the history of First Person Shooters, we headshot all milestone games, and yes, there will be Doom, but this flagship video game genre's origins go deeper, so take cover, and tune in.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Headshot: A visual history of First Person Shooters - ARS Technica
Knee Deep in the Dead: The History of First-Person Shooters
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In this episode, we dive into the stimulating world of social simulation that is The Sims franchise! Join us as we find out what led Will Wright's vision to create a "virtual dollhouse" and how the games evolved to the present day, and what on earth those plumbobs are all about.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Will Wright: Inspired to make The Sims after losing a home
Simlish Dictionary
6 Things you didn't know about the Plumbob
The Sims 4 Becomes the Most Widely Played Game in the 23 Year History of the Franchise With More Than 70 Million Players Worldwide
The Sims 5: everything we know so far
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In part two we continue our exciting ride through gaming controllers and find out how game console manufacturers figured out how to best allow us to move in 3D space, from the quirky renegade N64 Controller, timeless DualShock, to the state of current play.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Mega Modz: Evolution of Gaming Controller
Genyo Takeda talks about the N64 Controller
Seamus Blackley (Xbox Control Designer) had things thrown at him on stage
IGN's List of Worst Controllers Ever
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In part one we explore gaming controllers from the super innovative early days of the first home video game console prototype ("Brown Box") to the rise of iconic D-pads. It wasn't all good though, we also look at the TV remote like blunders that filled the 2D era of video games.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Mega Modz: Evolution of Gaming Controller
This Man Invented the World's First Video Game Console
IGN's List of Worst Controllers Ever
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Celebrate Gaming History Club's 1-year anniversary with us! 🎉 In this special episode, we're diving into the surprising benefits of playing video games. From boosting your brainpower to levelling up your social skills, discover why gaming is more than just fun—it's good for you too!
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Video Gaming may be associated with better cognitive performance in children - National Institutes of Health
SPARX
Kerbal Space Program
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In this episode we explore the different techniques developers use to create realistic and immersive reflections in video games. We'll break down the various methods, including twin mirrors, planar reflections, cube maps, screen space reflections (SSR), and the cutting-edge ray tracing technology. Discover how each type works, their unique advantages, and the challenges they present.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
History of Game Graphics
How Reflections in Games Are Made
How do Mirrors in Games Work?
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In this chit-chat episode, we take a more laid back approach, have some fun, and discuss some of the most infuriating, cryptic riddles and puzzles in video games, picked personally by Gaming History Club.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
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Gaming History Club discusses how in-game purchases have transformed the industry, the different types of microtransactions, and their impact on player 1.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
What is Free-to-Play? Techopedia
The role of microtransactions in Internet Gaming Disorder and Gambling Disorder
Achaea: Dreams of Divine Lands
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In this episode, we explore the history of artificial intelligence in video games, from its early days to its pivotal role in modern gaming. Discover how AI powers NPC behaviour, creating immersive and dynamic experiences, and how procedural generation techniques are revolutionising game design.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Play AI Dungeon
AI History Brief
Innovations in AI Gaming
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It's Pride Time!
Find out how representation of the LGBTQ+ community has changed since gaming's heteronormative beginnings, to becoming more inclusive. We look at some of the firsts, some of the ugliest, and definitely some of the best games that incorporated LGBTQ+ characters and storylines.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Caper in the Castro
Captain Rainbow
8 Oldest Games with Queer Representation
GLAAD
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Join us as we discover how Flight Simulator's humble beginnings have led it to the soaring heights of cutting-edge graphics and simulation, how a still small company from Redmond (Microsoft!) acquired the license and eventually bought the franchise, and how once again the underground video games being played on the PLATO computer system at the University of Illinois' Urbana-Champaign campus inspired future game developers and helped to shape today's video game design, before video games were available to the general public.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
A Versatile Computer Generated Dynamic Flight Display Master's thesis by Bruce Artwick
Play Flight Simulator 1 through 4 on GitHub
International Virtual Aviation Organisation (IVAO)
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Take a whirlwind tour through video game storage evolution! We'll zip from paper tape beginnings to ROM cartridges, where classic games sparked joy and, occasionally, required a bit of cartridge-blowing to work, how CDs and DVDs upped the ante with more storage and cinematic thrills. Join us as we marvel at how these mediums shaped gaming history and set the stage for today's digital downloads and cloud gaming wonders.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Paper Tapes
Video Game Storage Media
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Discover how the Game Boy ruled portable gaming and etched its name into history as the first video game console used in outer space. From its groundbreaking debut in the late 1980s to its enduring legacy, we uncover how the Game Boy became a cherished video game icon for generations of gamers.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Interview with Satoru Okada
The Game Boy that survived the Gulf War
Game Boy flown in space
Game Boy Platform Shoes
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Join us as we fight through the history of competitive video gaming and E-Sports in this episode. From early champions to the dazzling arenas of today, we explore the evolution of gaming tournaments, including legendary events like the Intergalactic Spacewar Olympics. Discover the rise of professional players, iconic moments, and the cultural impact of this thrilling global sports (or is it?) phenomenon. Tune in as we uncover the secrets behind the screens and celebrate the pioneers who turned pixels into a legitimate, respected career.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Spacewar by Steward Brand for Rolling Stone - December 1972
EVO Moment #37 / Daigo parry
The biggest E-Sports Games everybody should know
E-Sports - Sport or Business?
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Uncover the legal maze within the gaming world! From copyright clashes to virtual property rights, we explore how law shapes games.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
The First Video Game Lawsuit
History of Video Game IP
Patent Trolls
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Join Gaming History Club as we celebrate the diverse abilities of neurodiverse individuals in the gaming community and gaming's power to create a sense of belonging.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
Share the Experience, Don't Take It: Toward Attunement With Neurodiversity in Videogames by Lisanne Meinen
Stimpunks - Neurodiversity, Disability, and Gaming
How Neurodiverse gamers are connecting & creating positive spaces
EndeavorRX (The first prescribed video game)
Living with Autism in Max, an Autistic Journey
"More than a game": An Autistic Perspective on the power of video gaming
The understated benefits of video games for neurodiverse people
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E3 was the hottest event in video games for more than two decades, find out how E3 was born, what made it special even when the vast majority of video gamers only saw it through the eyes of their favourite magazines and websites, and why it was laid to rest.
Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.
We welcome you to get in touch with us!
Visit us on: GamingHistory.Club
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Theme tune created by Tom Docherty
Sources:
The Verge - Economic Impact of E3
The Story of the First E3 - Polygon
The First E3 - Coverage by GameZero
- Visa fler