Avsnitt
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Rusty jumps ship and possibly jumps out of life. Hiphop crushes it or was it the other way around? Ship combat is tough in the theater of the mind, but the crew figures out how to cause some damage through great spelljamming and catapult work.
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The crew meets another ship and gets towed into possible oblivion. Hiphop and Rusty had to jump to the other ship for reasons.
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Saknas det avsnitt?
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The crew fights off more blights, Jeb and Hip Hop try to save people and the ship to no great effect. The crew meets a new captain with a very damaged ship and ponders its future. Glaedix is unquestionably talented at Spelljamming (for at least this trip).
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The crew runs away from space sharks allowing the space guppies to be slaughtered only to find the planet being torn asunder by crystalline spikes and tendrils. The crew checks in with the academy and rushes out to Port Nyanzaru to help aid a rescue effort.
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The crew ventures just a tad bit into the warren of tunnels beneath Yawning Portal before hurrying back to the ship. Glaedix distracts possible bounty hunters with a beautiful equine display. After escaping orbit with some consequence the crew encounters different type of school.
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The space-faring group decides to enter the Yawning Portal in Waterdeep moving yet further away from space. A door pushes back meanly at the end.
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The crew decides to go to Waterdeep for a nice meal before heading back to Spelljammer Academy. They are quickly followed by their past indiscretions plus shopping.
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The crew delivers Flubaa to a not-so-great situation with potential mind control and cult-like activities. The crew promises to check back on him while trying to shake off the creepiness of the leader, being followed, and possibly the ship being stripped for parts.
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The crew continues to experience Candlekeep in their own ways. Scrap is gotten, scrap is questioned, the scrap of others is taken, and the scrap of others is hidden. Disguises of heroes of past adventures are used for some purpose. Glaedix becomes a good boy and more...
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The group moves on from a mirror trap to a nostalgia trap. The ship lands near Candlekeep for a rest. Inside joke/history shenanigans occur.
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The crew sets off to bring Flubah to his rightful home and stop on a random island. A fun piece of scrap (magic mirror) is found with consequences for some.
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The newly brought-together group toughs out more activities like a dance tent, haunted cart ride, hall of mirrors, rides the carousel, visits the food tent, and gets hurt a lot... like a lot. Will they get the 35 rings needed?
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Two high schoolers, a dropout, a retired teacher, and a surly meat packager go to the local carnival and play fun games. There may be a lot of give me pants, where are my pants, why don't you have pants, put some pants on talk to and from Cletus all night.
Horkins Harbor is hosting Ripley & MacReady’s Autumnal Carnival this year which only schedules appearances every 6 years. The townsfolk are excited to welcome the carnival back for its tenth visit. People everywhere are replaying their favorite memories and experiences of the past. The height of buzz and excitement is only countered by the tentpoles of the main tent set up on the edge of town. The tantalizing blue and gold stripes of the tent evoke wonder from the young and nostalgia from the old. Opening night comes and goes as do many happy patrons. As the weeks progress, the joy and fever pitch only increase along with student and employee absences. Doesn’t everyone deserve a day off for the carnival though? Closing night approaches and you are invited to attend. Join us…
The quiet suburban town of Horkins Harbor is the perfect place to grow up and live. If you can…
(Ken DM)
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The group fights off the last of the invaders, the academy is in reconstruction mode, Hiphop is in a love triangle, and graduation approaches. Level 5!
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The CCC lands on the Island of Solstice and wanders toward some ice sculptures. Arcas does Arcas things and this time there are consequences. The group kills an old man and feeds a walrus "downstairs" snacks.
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The crew fights off the unwelcome guests and quickly finds a larger problem at the academy.
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A few of the crew get flirty for a long while. The crew then gets held up during cleaning the ship.
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The crew sniffs out trouble from behind an asteroid, a conspiracy theory is proven, someone gets a lot of space shark teeth, and the crew heads back to school.
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Slight to moderate insubordination, downtime activities, a blobby baby, Spelljammer Academy has policies similar to Avatar/Manifest Destiny, and the crew wanders into a (for sure) not-dangerous hole looking for a meteor. (Short Session)
- Visa fler