Avsnitt

  • Colette is on assignment this week, so video game miniaturist and social media hurricane Sky Burkson returns to discuss his latest project for Summer Games Done Quick, Sony's idiotic blunder with their hit "Helldivers 2," the announcement of the "Nintendo World Championships: NES Edition," ACTUAL OFFICIAL CONFIRMATION that the Switch 2 exists, what we want from the June Direct, and why Capitalism is probably a bad idea!

    Matt and Sky are also playing "Another Crab's Treasure" on PC, and we want to like it so much. But it might be trying to be too many things at once. We discuss why this beautiful, hilarious, and really fun game also wades into muddy mechanical waters.

    Follow Sky to keep up with his art:

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  • Since 2017, a small collective of "Super Mario Maker" enthusiasts have been trying to complete every single player-created level — a quest to truly "beat" a game with hundreds of thousands of uncleared stages.

    But when Nintendo announced that the servers for Wii U games would be taken offline in April 2024, the urgency reached new heights. Team 0% began to grow from its humble beginnings of about 500 members, to 15,000+ players, committed to identifying and clearing the remaining levels before they were lost to time.

    Playing the levels was only half the battle. Finding and cataloging the unbeaten stages using Nintendo's arcane databases was no simple task. But through some clever reverse-engineering and lots of spreadsheets, they had whittled it down to a handful of levels with just days until oblivion.

    What remained were some of the hardest, most obtuse Mario monstrosities ever created. And one level in particular could only be beaten by a robot — until...

    This week, we talk with MagicMason1000, a long time member of Team 0% who now manages the community's YouTube and social media. Mason walks us through the fascinating history of this monumental undertaking, the Team's massive popularity boom amid global headlines, what happens when Nintendo patches glitches in Mario Maker, the exciting (and then somewhat anti-climactic) final victory for the team, and the mysterious fate of all those levels now that the servers are gone.

    If you'd like to pitch in to beat every uncleared level of "Super Mario Maker 2," you can join the Team 0% Discord here: https://discord.gg/team0percent

    Check out the Team's YouTube Channel: https://www.youtube.com/@TeamZeroPercent

    And watch henryst's The History of Mario Maker's Last 100 Levels video, as discussed in this episode: https://www.youtube.com/watch?v=wUqUUXDmk40

    Email us with what you're playing and we'll read it on the show! [email protected]

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  • A handful of third-party games were showcased on Nintendo's short-but-sweet Indie World on Wednesday, and on second glance, there are some bangers coming up (including multiple cat games!). We run down the full list, and share our impressions of new releases and demos.

    Meanwhile, Colette bought a cheap ticket back to the post-apocalyptic glory of the original "Fallout," on the heels of the critically acclaimed TV show. And Matt gets his action roguelite fix with the indie shooter "Roboquest."

    Also, what the HELL is the deal with "Princess Peach Showtime?"

    Email us with what you're playing and we'll read it on the show! [email protected]

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  • The Triple-i Initiative, a loose collective of successful indie development teams, ran a showcase on Wednesday full of announcements, sequels, updates, and DLC. We run down the games that caught our attention, joined our wish lists, or got a hard pass.

    Also, some regulatory changes in the EU have big implications for the future of iOS, specifically around emulation. And our favorite game of 2023, Dredge, is getting a feature film! So, how the hell will they turn this atmospheric fishing sim into a cinematic story?

    Email us with what you're playing and we'll read it on the show! [email protected]

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  • After years of monetizing through premium features and publicly dismissing the prospect of ads, Discord will soon roll out its new "Sponsored Quests," as reported by The Wall Street Journal. But unlike algorithmic news feeds or mid-chat interruptions, these ads will be centered around video game discovery and Discord's livestreaming features. We discuss how — if done responsibly — this model could sidestep the "enshitification" that so many other platforms fall victim to.

    Plus, STOP what you're doing right now and play this free game about being a filthy Pomeranian pup who messes up the house. Also, "Pepper Grinder" is a phenomenal 2D platformer, a return to "No Man's Sky," and a deep conversation about games, mental health, and social connection in a post-Covid world.

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  • A fascinating Polygon interview with Xbox honcho Phil Spencer kicks off a discussion about about why AAA games are SO expensive to make, and the pressure it puts on them to succeed across platforms. We break down how this relates to the indie space, and debate what players actually want from game experiences in 2024.

    Plus, a surprise trivia challenge puts Colette and Matt's video game knowledge to the test. Play along at home, and let us know your score in the Discord!

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  • The long awaited 1.6 update for "Stardew Valley" has hit PC, and Colette wasted no time in diving back into her favorite cozy game. We discuss her experiences so far, and react to the absolutely HUGE amount of new content in the patch notes.

    And if you need more farming in your life, "Lightyear Frontier" has just released into Early Access and Game Pass. Matt has been gorging on this peaceful new base building craft-em-up, where you drive (and customize!) a giant mech and restore nature with a big-ass hose.

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  • "Star Wars: Battlefront Classic Collection" contains the two original games fans have been salivating over for decades. They look great. They run great. So why does everyone hate them?

    Plus, a group of "Mario Maker" enthusiasts are attempting to beat all 41,000 player-created levels in the entire game before Nintendo shuts down the Wii U servers in April. And they're already 99% there, with only the most dastardly levels remaining. Will they succeed?

    Colette shares an update on her "Persona 3: Reloaded" progress, "Unicorn Overlord" is still awesome (cheesy dialogue aside), and we both gape in wonder at the indie dopamine factory known as "Bore Blasters."

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  • The Switch emulator Yuzu has been in development since 2018, allowing hobbyists to play Nintendo software on PCs and Steam Decks, often at higher resolutions and frame rates. But the trappings around Yuzu — including a Patreon that raked in $30,000 per month, and specific updates encouraging users to emulate "Zelda: Tears of the Kingdom" — have finally triggered the wrath of Nintendo's lawyers. This week's settlement of the lawsuit compels Yuzu's creator to terminate the project (along with 3DS emulator Citra), post a public apology, and pay Nintendo damages of $2.4 million. We discuss the ramifications of the settlement and the future of responsible community-driven emulation projects.

    Plus, a mental health check in, some very special gems lingering from Steam Next Fest, seeing ConcernedApe (Eric Barone) in NYC, and why "Unicorn Overlord" might be the best tactics RPG ever made.

    Colette's playing: "Minami Lane," "Spirit City: Lofi Sessions," and "Indika"Matt's playing: "Unicorn Overlord"

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  • Colette is on assignment this week, so Matt flies solo to rundown Nintendo's February Partner Direct, which looks like a banger — depending on what kind of games you like.

    New games, new footage reveals, Xbox exclusives crossing the divide, the return of some Rare classics, and a surprising amount of demos, including "Pepper Grinder" and "Unicorn Overlord." Also, Underwater games galore (!) and a big sad for "Earthbound/Mother" fans in the West.

    Plus, what our Discord community is hyped for after watching.

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  • Colette shares her early impressions of "Persona 3 Reloaded," the remake of the 2006 Atlus classic that updates and streamlines in all the best ways. Also, is Colette a min/maxer now???!

    Plus, Matt launches a demo for the highly anticipated "Homeworld 3," but it's missing a key element. Also, a $2 game with bad reviews is actually...great?

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  • Reuters is reporting that Tencent and FromSoft have a mobile spinoff of "Elden Ring" well underway. So, how would a Genshin-style Souls-like actually work? We discuss the continued convergence of platforms and IP, and the future dominance of mobile for game devs.

    Plus, Xbox influencers are crying about exclusives becoming cross-platform, and our "Silent Hill" correspondent Colette shares her impressions of "Short Message," the free game in the franchise that dropped at last week's State of Play.

    Also, Steam Next Fest's demos are a'poppin. Colette shouts out three games she tried, including one very special experience.

    Next Fest Demos:

    Minami Lane: https://store.steampowered.com/app/2678990/Minami_Lane/Kamaeru: A Frog Refuge: https://store.steampowered.com/app/1978150/Kamaeru_A_Frog_Refuge/Kind Words 2: https://store.steampowered.com/app/2118120/Kind_Words_2_lofi_city_pop/

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  • Sony revealed a variety of 1st and 3rd party games, sequels, and DLC on its January 2024 State of Play livestream. We discuss the items that piqued our interest using our patent-pending scale of "How Many Fucks Given?"

    Plus, the ever-expanding Kojima-verse, and why the "Silent Hill" franchise is returning in a big way, including a brand new free game you can play right now.

    Also, Colette's first book, "Enter the Meta," is now available as an audiobook! We chat about the surprise voice actor reading it, and her latest endeavor to submit a second manuscript to a new agent.

    Get the "Enter the Meta" audiobook here: https://www.audible.com/pd/Enter-the-Meta-Audiobook/B0CMYS1N69

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  • The only story in video games this week is the explosive debut of "Palworld," an open world survival craft-em-up where you also use magic balls to capture (and enslave) adorable creatures that look ... a LOT ... like other Pocket Monsters you may be familiar with.

    Colette and Matt share their hands-on review of the oft-dubbed "Pokemon with Guns," and the experience of playing it online with our community! We discuss what makes the game SO addictive, the many reasons players feel drawn to the Early Access hit, and the controversy surrounding its first week in the wild.

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  • Colette is back to discuss the mind-blowing way a 13-year-old reached the "end" of NES "Tetris." On December 21, BlueScuti (aka Willis Gibson) became the first person to reach the breakneck mathematical end of "Tetris" for the NES, which causes the game to crash. While this made headlines around the gaming world, other "Tetris" pros quickly learned from Gibson's strategy, and one actually reached the "end" 21 seconds faster on January 3.

    Plus, the GBA gem "Golden Sun" comes to Switch Online, the 10-year-old MOBA "Smite" sets itself up for a sequel (and why this is so interesting and complicated for a live service game), and the owners of Rockstar Games slap a trademark lawsuit on Remedy over their new logo design — even while they are working on games together! Only a court can decide who gets to own the letter "R"!

    Also: Colette's "Genshin" Groove continues, while Matt searches for a co-op live service game to fill the holes in his shriveled heart.

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  • Miniature artist and video game connoisseur Sky Burkson returns to the show to fill in for Colette. And while we set out to talk about some video game news, we veer into a wide-ranging and deeply philosophical discussion about the artistic process, and the ethics of AI art, which has reared its head in nearly every industry — including video games.

    We discuss the very purpose of (capital "A") Art, and the scenarios in which AI tools could ethically be used (if at all), including a model of regulatory transparency that might satisfy concerned artists...if the tech is even possible, given AI's current "black box" approach. Media literacy, the future of the Internet, and humanity's very purpose hang in the balance.

    But spoiler alert: We do solve everything and save the world by the end of this discussion.

    Keep tab's on Sky's monumental video game art here:

    https://www.instagram.com/skyburkson/

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  • We're back after a long and virus-infused holiday break to dive into the latest Switch 2 rumors which predict that...The Switch 2 will definitely happen! Also, what are Square Enix's "aggressive" plans to use AI in game design? And, the difference between using tech to eliminate drudgery vs. eliminating workers.

    Plus: The first iteration of Mickey Mouse (as Steamboat Willie) has entered the public domain, and he's already popped up in a horror video game (thank you, Internet!). We discuss copyright, trademark, and the fascinating future of our favorite characters as they break free from their creators.

    Also, "Dave the Diver," "Elden Ring," mobile convergence, and a great new idle game that runs right in your World Wide Web Browser.

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  • Farming MMO "Palia" came out for Nintendo Switch after some time in the PC oven, and it has everything we want from this kind of game. So...why is it so bad?

    Also, to the surprise of no one, "Dave the Diver" is GREAT! Plus: A huge data breach at Insomniac/Sony reveals interesting conversations about the future of the games business. We say BUH-BYE to one of the industry's most disliked CEOs, and we pay respects to "Max Payne" voice actor James McCaffrey, who sadly passed away this week.

    Read Colette's coverage of the Insomniac hack here: https://www.thestreet.com/technology/sony-hack-discloses-confidential-data-plans-for-exclusive-projects

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  • 🎵 It's the most wonderful time of the year 🎵 when we rank our absolute favorite video games of 2023. We reveal our 5 favorites to each other, and to you in real time! Get ready for a few surprises, and of course some obvious choices.

    Plus: E3 is officially dead. We mourn the loss of the trade show institution, and discuss what has replaced it. Colette shares her memories of being on the ground at the show for three years, from 2007 to 2010.

    We also discuss a few of the announcements and trailers that caught our attention at The Game Awards, and some items we're looking forward to in 2024 and beyond.

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  • We woke up WAY too early to recap the Wholesome Snack showcase and pluck out the cozy, adorable, and beautiful games that caught our attention. Don't worry, they're not ALL farming sims.

    From communal city builders to 2D-3D cats, we've got the scoop on all things Wholesome. Plus: Crabs with guns and a boomer (magic) shooter that respects its roots.

    We'll be back next week with our reactions to The Game Awards.

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