Avsnitt
-
With two crowns in hand and a third drawing ever closer, the balance of power may finally be shifting in Embercrag's favour. But the largest and most dangerous of the three camps yet waits.
Our heroes take as much time as they dare to prepare for the upcoming battle. While Hagar readies the army, Drogan gets his tools out and forges something altogether unique.
-
After escaping Castagan's demi-plane our heroes are teleported back to Embercrag to count their loot and report to the council.
Where will the threats against Drogans home send them next? Follow the guide to find out!
Music by Epidemic Sound.
Logo art by Winston Fujino.
-
Saknas det avsnitt?
-
The adventures continue to stumble around, setting off traps and looking for the wizard that lives in such a magical (in a bad way) place.
Music by Epidemic Sound.
Logo art by Winston Fujino.
-
With the second crown near at hand, our heroes waste no time pressing forward to victory. Except what waits for them in Castagan's tent is not at all what they expect...
Clyff gets hit by a rock, Drogan tries his hand at flight, and Stewart remembers that courtesy is more important than haste.
Music by Epidemic Sound.
Logo art by Winston Fujino.
-
Clyff gets caught while scouting ahead and it's up to Stewart, Drogan and Franklin to rescue their amphibious friend.
What do the newest versions of the Spell Suits have in store? Does Stewart always land on his feet? And can Justin roll higher then a 10?
-
The adventurer's review everything they discovered the night before and make the beginnings of a plan.
With the help of Franklin they begin to head deeper into the Upperdark to try and save the city of Embercrag.
-
Hagar's dwarves are here and our heroes are in the perfect position to spring their trap. All that's left is to get the first jade crown.
The only thing standing in the way is an angry fire giant huntsman and his trio of loyal hellhounds.
Easy, right?
Music by Epidemic Sound.
Logo art by Winston Fujino.
-
Along with their newfound ally Franklin, our heroes split off on their own to infiltrate a Fire Giant camp.
Theme and additional music by Epidemic Sound.
Logo Art by Winston Fujino.
-
Clyff and Stewart venture underground with Drogan and his clanmates.
While the Upperdark is known to be filled with unknowns, the adventurer's may find some answers there...but have they been asking the right questions?
Theme and additional music by Epidemic Sound.
Logo art by Winston Fujino.
-
Drogan returns home and Clyff and Stewart get their first look at the secretive city of Embercrag. But all is not well.
Armed with the knowledge our heroes bring, the city must act quickly if it is to survive the coming weeks.
Theme and additional music by Epidemic Sound.
Logo art by Winston Fujino.
-
Drogans home is within sight as our heroes finish the final leg of their journey to Embercrag but they must make one final stop before their destination.Stewart lets his hair down and Clyff shares with Izzy the details he learnt of her family.
Theme and additional music from Epidemic Sound.
Logo Art by Winston Fujino.
-
Stewart, Drogan and Clyff take to the skies in their rebuilt airship.
They make a quick stop to meet Izzy and Dunker and then begin the long journey to Drogan's home.
While onboard they get crafty, catch some rays and maybe even have time for the conversation Clyff's avoiding...
-
Angzee tries to pick up the broken pieces in the aftermath of Vagorog's attack.
Drogan takes on a new apprentice, Stewart learns a thing or two about magical miscellany, and Clyff plays a happy dirge.
Theme and additional music from Epidemic Sound.
Logo art by Winston Fujino.
-
Clyff, Drogan, and Stewart face off against a Black Dragon with a little help from their friends.
Theme and additional music by Epidemic Sound.
Logo art by Winston Fujino.
-
The adventurers set out to investigate what Stewart has been up to in the middle of the night.
The people of Angzee will not flee while their Lady is in danger. So when they return, Clyff, Drogan and Stewart use their skills to help fortify the village from a dragon attack.
Music by Epidemic Sound.
Logo art by Winston Fujino.
-
After a frankly insane escape plan somehow pays off, our heroes find themselves back in friendly territory within the warm and welcoming village of Angzee. But how long do they have before the Shadow of Death appears once more?
Time is of the essence, and there is much to do. But first, the great dragon Ithilia, the Silver Seer of the Marchlands, the high lady of Angzee... owes Drogan, Clyff, and Stewart some answers.
Is knowledge a gift or a curse? You'll have to follow the guide to find out.
Theme and additional music from Epidemic Sound.
Logo Art by Winston Fujino.
-
With the Elysium Pools no longer safe, our heroes attempt to escort Ithilia back to Angzee.
With a black dragon hot on their heels, will they reach the safe haven in time or will the Shadow of Death be their bitter end?
Logo art by Winston Fujino.
Theme and additional music by Epidemic Sound.
-
The adventurers climb the mountain in search of The Elysian Pool and The Great Silver Seer.
Stewart is feeling bold today and wastes no time in...helping?
Logo art by Winston Fujino.
Theme and additional music by Epidemic Sound.
-
The village of Angzee is not at all what our heroes expect. It holds knowledge, secrets, and danger in equal measures...
Stewart makes a name for himself. Drogan puts his engineering to the test. And Clyff learns some unexpected truths about his family.
But will that be enough to convince the locals help with their search for Ithilia?
Logo art by Winston Fujino.
Theme and additional music by Epidemic Sound.
-
After successfully defeating the Wyvern Matriarch, our heroes part ways with Grunk and head back into the mountains in search of answers from an ancient dragon.
But she may not be the only dragon lurking within its peaks.
Theme and additional music by Epidemic Sound.
Logo art by Winston Fujino.
- Visa fler